Kenshi.zoneWorld Encyclopedia

Resupply pointsReport

Game Mechanics

All 69 places on the map where you can actually resupply, across eight columns: beds, skeleton repair beds, medical, repair kits, food, bolts and limbs. Generated straight from the build, not transcribed a second time.

# Resupply points

This page answers one practical question: where is the next place on this trip that I can actually restock.

Kenshi has no inn chain, and "town" does not imply "shop" — a bandit camp is a settlement too, and Black Desert City is a city where you cannot buy any food at all (skeletons do not eat). So resupply has to be looked up item by item; the type of a place does not tell you.

Resupply splits into three layers, because they fail in different ways:

LayerWhatWhat happens if it is missing
ConsumablesMedical, repair kits, food, bolts, limbsMoney solves it — if someone there sells it
FacilitiesBeds, skeleton repair bedsMissing is missing; money will not conjure one
RaceRaw meat (only Hivers and Scorchlanders can eat it)Not a shortage — an extra free option for some races

Who has what

● = backed by a source ○ = inferred (see below)

PlaceRegionBedsSkeleton repair bedMedicalSkeleton repair kitsFoodBoltsRobot limbsRaw meat (Hive / Scorchlander)
Okran's FistArm of Okran●●
World's EndArm of Okran○●●●●●●
DrinBast○●
CatunBonefields●●●
MournBonefields○●●●●
Rebel BaseBorder Zone○●●●●
SquinBorder Zone○●●●
The HubBorder Zone○●●●●
Black Desert CityDeadlands○●●
ScraphouseDeadlands●
Hive VillageDreg●●●
Flats LagoonFlats Lagoon○●●●●●●
Burn's TowerFloodlands●
MongrelFog Islands○●●●●●●
WaystationGrey Desert○●●●●●●
HengHeng○●●●●●●●
Trader's EdgeHeng●
Flotsam VillageHidden Forest○●●●●
Okran's ShieldIron Valleys●●
Holy Military BaseOkran's Gulf○●●
StackOkran's Gulf○●●●
Bad TeethOkran's Pride○●●●
Blister HillOkran's Pride○●●●●●●
RebirthRebirth●●●
Smugglers BarShem●
Distant Hive VillageSinkuun●●
Barrier TowerSonorous Dark●
SkinhouseSonorous Dark●
Last StandSpider Plains○●●●
AdmagStenn Desert○●●●
Free SettlementStobe's Gamble○●●●●
SpringStobe's Gamble○●●●●
Crab VillageStobe's Garden●●
BrinkStormgap Coast○●●●
Farming VillageStormgap Coast○●●●
Iron HQThe Crags●
BarkThe Great Desert○●●●●●
HeftThe Great Desert○●●●●●●●
Port NorthThe Great Desert●
Port SouthThe Great Desert●●●
Sho-BattaiThe Great Desert○●●●●
StoatThe Great Desert○●●●●●
ClownsteadyThe Hook○●●●●
Drifter's LastThe Hook○●●●●
Manhunter BaseThe Hook●●●●
Slave Farm SouthThe Hook●●●
Black ScratchThe Outlands○●●●●●●●
Fishing VillageThe Outlands○●●●●
Fishing Village #1The Outlands○●●●●
Fishing Village #2The Outlands○●●●●
Crab TownThe Pits East○●●
Grayflayer VillageThe Swamp●●●
Mud TownThe Swamp○●●●
RotThe Swamp●●●
SharkThe Swamp○●●●●●
Stone Rat VillageThe Swamp●●●
Tower of AbuseVenge●
Drowned RuinsWend●
Hive Village #2—●
Hive Village #3—●
Hive Village #4—●
Hive Village #5—●
Hive Village #6—●
Hive Village #7—●
Hive Village #8—●
Swamp Village—●●●
Swamp Village #1—●●●
Swamp Village #2—●●●
Waystation (Border Zone)—●

Where the skeleton repair beds are

PlacePriceBeds
Burn's TowerFree1
Iron HQFree—
SkinhouseFree12
Tower of AbuseFree2
Mongrel1,600 / 3,000 Cats3
Black Scratch2,000 Cats1
Heft2,000 Cats—
Heng2,000 Cats—
Waystation (Border Zone)2,000 Cats1
Black Desert City200 / 2,000 Cats6
Shark400 Cats1
Flats Lagoon800 Cats2
Hive Village800 Cats—
Hive Village #2800 Cats—
Hive Village #3800 Cats—
Hive Village #4800 Cats—
Hive Village #5800 Cats—
Hive Village #6800 Cats—
Hive Village #7800 Cats—
Hive Village #8800 Cats—
World's End800 Cats2

How race changes what you need

but they do need Skeleton Repair Kits, and only a skeleton repair bed can undo wear damage, which permanently shaves 4% off max health per injury.

16 edible items in Kenshi, 14 are marked "All"; what Hivers can eat is a superset of the human list, plus raw and foul raw meat scraped off animal corpses for free. Hive Princes are the exception — they will not eat foul raw meat.

difference on the human side.

robotic parts, first aid kits for the organic ones. They are not interchangeable.

What this table does not promise

points have no shop data at all. Absence from this table is not "there is nothing there" — it may simply be unchecked.

settlements have beds; it is scattered across dozens of pages of prose. So the ○ cells are inferred from "this settlement has a bar". That inference has counterexamples in both directions: the beds upstairs at Smugglers Bar are free, while the Holy Military Base has a bar but is explicitly documented as having no beds for rent. The ● cells are the ones the wiki states outright.

with world state — when a settlement is taken over, its whole vendor list can be swapped out. This table records "a vendor of this kind is here", not "it will be in stock when you arrive".

See also