Okran's FistReport
English:Okran's Fist · Locations
A fortified Holy Nation garrison set into the mountainside of the East Arm of Okran, guarding the north-eastern approach into Holy Nation territory. Not a town built for travellers but a billet for the patrol troops working the eastern front — and the moment one of the Holy Nation's high command goes down, half of it falls into ruin.
Okran's Fist is a fortified garrison belonging to the Holy Nation, set into the side of the East Arm of Okran, where it guards the north-eastern approach into Holy Nation territory. Paladins and Holy Sentinels man the defences.
Its role in the game is simple: there is a bakery and a hospital to buy food and first aid from, but this is not a town built for travellers. It is a bolt on a door. Any route into the Holy Nation heartland from the east runs past it, and whether it stands decides whether that border is sealed or open.

Position: a bolt on the mountain arm
The Arm of Okran is a pair of green mountain ridges flanking Okran's Valley; the western ridge holds World's End, the Tech Hunter capital, while the eastern one holds the Holy Nation's military hardpoints — and that is where Okran's Fist sits. Its adjacencies are effectively its job description: the Holy Nation heartland of Okran's Valley on one side, the Bast region contested with the United Cities on the other, and it holds the road coming in from the north-east.
What the place actually is: a barracks
The wiki's reading of this location is worked backwards from which characters the buildings' status is tied to.
The state of the facilities at Okran's Fist is tied to Holy Lord Phoenix and High Inquisitor Valtena — the same two whose status governs the patrols inside the Bast zone, and who each command roughly half the forces inside Okran's Valley. Join those two threads and the conclusion follows: Okran's Fist is the billet for the patrol troops covering that whole region. It does not exist to hold its own patch of sand; it exists to send soldiers elsewhere.
The building list says the same thing. Barracks, a power station, an armoury, a bakery, a hospital, storage — a complete logistics set for feeding a garrison, and what is for sale is simply what the garrison itself eats and uses. Two Holy Sentinel gate guard details stand at the gate (the FCS lists 9 Holy Sentinels), and two Holy Army patrols (1 High Paladin, 4–6 Paladins, 6–8 Holy Servants) set out from here.
Two kinds of collapse: town overrides
Okran's Fist can be affected by multiple World States, producing two override versions. Both hang on the same two people:
| Version | Trigger | Result |
|---|---|---|
| Half-destroyed | Either High Inquisitor Valtena or Holy Lord Phoenix is dead or imprisoned | A few buildings become ruins, the bakery closes, the garrison houses fewer soldiers, and patrols no longer spawn around the location |
| Cannibals | Both are dead or imprisoned | The fortification is overrun by Cannibals and rebuilt as a Cannibal settlement, with only broken gates and two power stations left; no further overrides are possible after this one |
The wiki's reading of the half-destroyed state: with one of the high command governing the territory taken out, part of the region's military appears to have deserted or fallen into disarray, leaving the place undermanned and in disrepair. The short version: once this bolt is removed, whatever lives on the other side of the mountains comes through.
Trivia
- Like many Holy Nation settlements, Okran's Fist has a great many buildings flagged to spawn in the data files that never actually appear in-game. What you see on site is smaller than what the FCS describes.
See also
Buildings and shops
x2 Holy Barracks (2), x1 Power Station (2), x1 Holy Armory (1), x1 Holy Bakery (1), x1 Holy Hospital (1), x2 Holy General Storage (1), x2 Holy Materials Storage (0), x2 Holy Gate Guards (9 Holy Sentinels), x2 Holy Army Patrol (1 High Paladin, 4 ~ 6 Paladins, 6 ~ 8 Holy Servants), Armory, Bakery, Barracks x2, Power Room, Storehouse
Sells
Vendors here stock 16 items in total, grouped by category — every entry links.
Items
Advanced First Aid Kit, Advanced Splint Kit, Basic First Aid Kit, Greenfruit, Grog, Medical Supplies, Splint Kit, Standard First Aid Kit, Water Jug, Water
Nutrition
Bread, Cooked Vegetables, Dried Fish, Dried Meat, Foodcube, Meatwrap
Vendors and stock here
Compiled automatically from the wiki's vendor data: shops that can appear in this settlement and what they may carry. Actual stock varies with world state and randomisation.
Holy Bakery
Bread, Cooked Vegetables, Dried Fish, Dried Meat, Foodcube, Greenfruit, Grog, Meatwrap, Water, Water Jug
Holy Hospital
Advanced First Aid Kit, Advanced Splint Kit, Basic First Aid Kit, Medical Supplies, Splint Kit, Standard First Aid Kit