Kenshi.zoneWorld Encyclopedia

Cleanser UnitReport

English:Cleanser Unit · Creatures

A huge, leviathan-like machine patrolling the Ashlands. Its stats are only average, but it carries over twelve thousand points of health — and it is the only renewable source of AI Cores in the game, so people keep coming for it.

Cleanser Units are huge machines that patrol the Ashlands, belonging to the Old Machines faction. Fandom's description is blunt: leviathan-like robots.

They are not the strongest enemy out there, but they are the most worth planning a trip around — because they are the only "renewable" source of AI Cores in the game.

Why you should care

The ancient ruins of the Ashlands and Deadlands do contain AI Cores, but those are one-off: loot them and they are gone. Cleanser Units respawn, which makes them a mine you can work repeatedly.

Full drop from a single kill:

ItemQuantity
AI Core1
CPU Unit4
Copper Alloy Plates20
Electrical Components20
Iron Plates20
Skeleton Eye3
Skeleton Muscle6

That pile weighs a great deal, so work out how you are hauling it before you swing — one kill needs several backpacks, or several trips.

Twelve and a half thousand points of punching bag

The Cleanser Unit's stats are actually unremarkable: Melee Attack, Melee Defence, Strength, Dexterity, Toughness and Athletics are all 50, Martial Arts 5. By Ashlands standards that does not make the top of the enemy list.

The real problem is its bulk:

Body partHealthChance of hitting
Head2,000100
Chest2,000100
Stomach2,500100
Right arm1,500100
Left arm1,500100
Right leg1,50050
Left leg1,50050

Oil 5,000, bleed rate 0.3. This means a Cleanser Unit fight takes a very long time, and a long fight is itself the risk — the Ashlands is not a place to linger.

TipCleanser Units have no self-healing. That is rare among animals and machines alike: most creatures heal their cut damage on their own, this one does not. So you can hit it, withdraw, come back, and none of the damage you already dealt is wasted. This is the single most useful rule for fighting one.

Combat move speed ×5

Its base speed is only 4–9 mph, slow enough that you might expect to simply walk away. But its combat move speed multiplier is 5 — the moment it enters combat it becomes a fast-moving target.

Most animals slow down in combat (Bonedogs sit at 0.7), and the Blood Spider's 2 is already extreme. A multiplier of 5 is another tier entirely. Add 3 extra attack slots (it can strike several targets at once) and a bunched-up party gets very ugly very fast.

Its damage formula matches its factional cousin the Iron Spider:

Cut = 23 + roughly 0.88 – 0.91 × (Martial Arts + Dexterity)

The 23 is 13 minimum cut damage plus 10 piercing damage.

Other figures: hunger rate 0, vision range multiplier 0.6, heal rate 1, oil (blood) colour RGB 36 36 36, pathfind footprint radius 40 — that last number is enormous, and reflects how much terrain its body occupies for pathing purposes.

It attracts "Birds"

Fandom records that Cleanser Units attract 'Birds'. The flying creatures of the Ashlands trail along with them, so a flock circling in the distance usually means a Cleanser Unit is walking underneath it.

For the player that is a free early warning: visibility in the Ashlands is poor and the terrain is broken, so the birds often enter your view well before the machine does.

How they spawn

There is only one squad a Cleanser Unit can spawn in, named robo levi in the FCS — short for "robotic leviathan". That squad spawns exactly one Cleanser Unit, at an age multiplier of 0.65 to 0.9.

However, multiple squads can be spawned in simultaneously in different parts of the Ashlands. So one trip may cross more than one Cleanser Unit — they simply never gather into a group.

NoteThat internal name "robo levi", together with its silhouette, leads Fandom to suggest the design was inspired by the Leviathan. This is inference, not stated in-game lore.

What it means for the player

See also