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Ashland Dome IVReport

English:Ashland Dome IV · Locations

The richest of the four Ashland Domes, with seven guaranteed AI Cores. Inside sits General Hat-12, chief of the Second Empire's police, with his Old Empire Police Captains — the men who crushed a rising heresy, still at their posts.

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Ashland Dome IV is the southernmost of the four Ashland Domes in the Ashlands, and the richest of them by loot.

Layout and location

All four domes share the same structure: multi-floored, two entrances, one winding staircase up the middle. Ashland Dome IV lies south of Ashland Dome III.

A Map of the Ashlands will mark it — that map reveals one of five locations at random (the four domes plus Cat-Lon's Exile), at 20% each.

NoteThe environmental hazard in the Ashlands is ash fall and poison gas, not acid rain. Only three head items give 100% gas protection — the Fog Mask, the Mask Type 3 and the Swamp Ninja Mask. Inside a dome you are fully immune, and standing on its roof also counts — but the walk to the door does not.

Who is here

The dome's occupant is General Hat-12, chief of the Second Empire's police force and a Skeleton P4MkII. He wears Masterwork Armoured Rags and an Armoured Rag Skirt, and carries a Meitou Heavy Jitte made by Cross.

Alongside him stand several Old Empire Police Captains — Skeleton Log-Head MkII models in [Specialist] armour (25% chance of [Masterwork]), with weapons by Skeleton Smiths or Edgewalkers.

His value is inside him:

ItemValue
CPU of General Hat-1260,000 Cats
AI Core25,000 Cats
ImportantBoth are death items. Taking either the CPU or the AI Core from his body kills him on the spot. If you want him alive, do not touch them.

One of four confessions

Each Ashland Dome houses a named survivor of the Second Empire, and each carries a unique CPU whose description is a single admission. Read side by side, the four amount to a post-mortem of the empire:

DomeOccupantThe failure on the CPUValue
IHead of AgricultureCould not have foreseen the famine, and blamed the collapse on himself anyway18,000 Cats
IIRhinobotOnly wanted to help, and had no module for moral judgement30,000 Cats
IIIGeneral JangThe longer the Hydraulic Knights fought, the more of their own they killed72,000 Cats
IVGeneral Hat-12Crushed a rising heresy so heavily that he fed the chaos instead60,000 Cats

Famine, blind obedience, civil war and a security apparatus out of control — four failures side by side, not one of them caused by an outside enemy. Ashland Dome IV is the last of them.

Loot

Guaranteed (Artifacts system)

Seven AI Cores is the highest count of the four domes (Dome I has 3, Dome III has 5).

Possible loot

Advanced First Aid Kit, Advanced Splint Kit, Ancient Science Book, AI Core, Armour Plating, Book, Copper Alloy Plates, CPU Unit, Damaged Book, Electrical Components, Fuel, Gears, Generator Core, Hacksaw, Hinge, Iron Plates, Medical Supplies, Motor, Power Core, Press, Robotics Components, Skeleton Muscle, Skeleton Repair Kit, Steel Bars, Tools, Spring Steel, Crossbow Parts

What it means for the player

Ashland Dome IV is one of the highest single-site AI Core yields in the game. Seven guaranteed plus the one inside Hat-12 makes eight in one trip.

Tactically there is a clear opening: General Hat-12 has terrible Perception, almost no Dodge and single-digit Martial Arts. He holds a Meitou heavy weapon, so trading blows is a bad deal — but he will not notice a character approaching in stealth. For a stealth squad this dome is far easier than its payout suggests.

TipThe Ashlands and the ancient sites around it use the "Ashland Trade Culture", which removes books from vendor lists entirely. Do not expect to sell books anywhere in this region.

See also