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Old Empire Police CaptainReport

English:Old Empire Police Captain · Characters

Second Empire skeleton officers still guarding General Hat-12 inside Ashland Dome IV. Their melee stats are respectable; their Perception can be negative.

Old Empire Police Captains are Second Empire skeleton officers left behind in the Ashlands. They appear in one place only — Ashland Dome IV, alongside General Hat-12.

A police force still on duty

Their model is the Skeleton Log-Head MkII, the empire's cheap infantry chassis — not the free skeletons of Black Desert City. These are units of an establishment that stopped existing a long time ago, and what they still guard is not a city but one general inside one dome.

Their kit follows imperial issue as well: a Jitte and a Combat Cleaver made by Skeleton Smiths or Edgewalkers, and coloured Armoured Rags with an Armoured Rag Skirt. Armour is fixed at Specialist grade with a 25% chance of Masterwork. The colouring comes from a scheme attached to the character itself, not from the faction.

The police who cannot see

AttributeLevel
Strength, Toughness, Dexterity52–68
Sabres, Hackers, Heavy Weapons, Blunt52–68
Katanas41.6–54.4
Perception−8.4 to 10.8

The melee numbers are not low, but the floor on Perception is negative. Perception drives crossbow accuracy and noticing things, so a guard with negative Perception effectively never spots what you are doing — which is why Ashland Dome IV is so often used as a stealth practice ground.

TipTheir death item is a single Old CPU Unit (avg. 600 Cats). As with other skeleton units, removing it from the body destroys them instantly.

See also