Old Empire Police CaptainReport
English:Old Empire Police Captain · Characters
Second Empire skeleton officers still guarding General Hat-12 inside Ashland Dome IV. Their melee stats are respectable; their Perception can be negative.
Old Empire Police Captains are Second Empire skeleton officers left behind in the Ashlands. They appear in one place only — Ashland Dome IV, alongside General Hat-12.
A police force still on duty
Their model is the Skeleton Log-Head MkII, the empire's cheap infantry chassis — not the free skeletons of Black Desert City. These are units of an establishment that stopped existing a long time ago, and what they still guard is not a city but one general inside one dome.
Their kit follows imperial issue as well: a Jitte and a Combat Cleaver made by Skeleton Smiths or Edgewalkers, and coloured Armoured Rags with an Armoured Rag Skirt. Armour is fixed at Specialist grade with a 25% chance of Masterwork. The colouring comes from a scheme attached to the character itself, not from the faction.
The police who cannot see
| Attribute | Level |
|---|---|
| Strength, Toughness, Dexterity | 52–68 |
| Sabres, Hackers, Heavy Weapons, Blunt | 52–68 |
| Katanas | 41.6–54.4 |
| Perception | −8.4 to 10.8 |
The melee numbers are not low, but the floor on Perception is negative. Perception drives crossbow accuracy and noticing things, so a guard with negative Perception effectively never spots what you are doing — which is why Ashland Dome IV is so often used as a stealth practice ground.