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History of KenshiReport

English:History of Kenshi · World & History

From the golden age of the Ancients to the moment the player walks out into the wasteland — a timeline full of gaps, contradictions and unreliable testimony.

Kenshi has no official calendar and no history book that anybody agrees on. Every "date" is an estimate derived by cross-referencing scattered ruins, damaged books and NPC testimony, with error bars measured in thousands of years. The timeline below is presented in layers by reliability, and each section states where its evidence comes from.

Because there is no calendar, a narrator has to pick a reference point of their own. Some lore summaries simply take the fall of Bast as their zero hour and hang events off it with phrasings like "about 937 years before the fall of Bast"[V1 0:00:14] — convenient, but also a reminder of something: the reference point is chosen by the narrator, not given by the world.

NoteThis page covers a great deal of late-game content, including information about Cat-Lon and the Ashlands.

The periods at a glance

PeriodRoughly how long agoDominant powerHow it ended
The First Empire / Old Empire (the Ancients)Several thousand years or more, span unknownHumans and Skeleton (which served which is disputed)Mass extinction, cause disputed
The Age of ChaosCenturies to millenniaNo polityTapered off with the founding of the Second Empire
The Second EmpireAt least 1,000 yearsSkeletons, ruled by Cat-LonRotted from within; it was not overthrown from outside
InterregnumRoughly 100–1,000 years agoEach people formed on its ownTransition into the modern arrangement
The last century0–100 years agoHoly Nation, United Cities, Shek KingdomThe present, where the game begins

The First Empire: the peak of technology

The evidence is the ruins themselves plus books left by scientists. This is the oldest and least datable stretch of the whole timeline.

The irony is that it was precisely that blind obedience, that unquestioning loyalty, which made them walk down into the pit without resistance.
Tip"First Empire" is also frequently written as Old Empire in the game files, and some ruins on the map named "Old Empire something" carry the Second Empire faction tag. Names cannot be used to date anything.

The Age of Chaos: a blank with no records

The long dark age after the First Empire collapsed. Its length has been argued as anything from centuries to millennia, and the game gives no firm number. See The Age of Chaos.

As for why not one word of this period survives, one reading holds that both sides stopped writing at the same time: Skeleton memory is close to unlimited, so they had no need to write anything down in the first place, and they were busy with a civil war of their own; humans, meanwhile, forgot everything under the double pressure of survival and technological regression. The motive to write and the ability to write disappeared simultaneously, and history went dark[V2 0:16:21]. It is a rather elegant inference, but the game itself does not endorse it.

Stobe's remains lie in Stobe's Garden, with a half-buried missile nearby
Stobe's remains lie in Stobe's Garden, with a half-buried missile nearby

The Second Empire: atonement and corruption

The interregnum (roughly 100–1,000 years ago)

The events of this period have no clear order relative to one another.

EventNotes
The Hive appearOrigin entirely unknown. Human mutation, migration from overseas, or the product of experiments — no verdict
Kral unites the ShekThe Shek were consolidated from scattered tribes into a kingdom; Kral was deified after dying in battle
The modern Shek take shapeDescendants of the Enforcers grew horns and developed a culture that honours death in battle
The United Cities and the Traders Guild riseFormed on the ruins of some old empire, the two quickly monopolised politics and trade in the south
The Spring Bat is inventedDevised by anti-government forces to counter heavily armoured samurai
Old Empire watchtowers scattered across the map, ready-made building material and strongholds for the powers of the interregnum
Old Empire watchtowers scattered across the map, ready-made building material and strongholds for the powers of the interregnum

The last century

Events of uncertain date

The following definitely happened, but cannot be placed in any of the slots above:

Why the dates never line up

The three main sources contradict each other, and they are simply listed here without reconciliation:

  1. The wiki's timeline puts the Second Empire at "roughly 1,000+ years ago" but the founding of the Holy Nation at "5,000+ years ago" — even though the Holy Nation split off from the Second Empire
  2. The Second Empire page elsewhere says the empire collapsed "several centuries before the events of the game"
  3. The Skeleton merchant Armour King says his shop was in Catch, a thriving market town of the Second Empire, and that he has been in business for 937 years, after which he stayed in the same spot for a full thousand more — which implies the empire was still operating normally 937 years ago[V1 0:09:40]
NoteThe place name Catch sounds close to Catun, an existing United Cities town, and lore summaries in both English and Chinese frequently conflate the two. Catch sank long ago; today it is the Drowned Ruins at the bottom of the Wend, which is also where Armour King's shop sits.

The three cannot all be true at once. The reasonable reading is that the Second Empire lasted a very long time, that the Phoenix uprising happened in the middle of the empire rather than at its end, and that the empire itself took several more centuries to actually come apart. But that is still just a reading.

Supporting it are two anchors in the game that can be checked against each other. Armour King's 937 years gives a lower bound for "the empire was still running"; and on the Holy Nation side, the current incumbent is the 62nd Phoenix. Sixty-two generations reaches back far more than 937 years, so the cult's uprising must have happened long before the empire's collapse rather than at the same time[V3 0:19:06]. In other words, drawing "the founding of the Holy Nation" and "the fall of the Second Empire" on the same line is wrong; there are at least several centuries between them.

One further piece of indirect corroboration comes from outside the game: Lo-Fi Games have confirmed in development Q&As that Kenshi 2 is set a thousand years before the first game, and explained that precisely because the gap is so large, nearly all art assets have to be rebuilt from scratch[V4 0:14:24]. The sequel is positioned during the Second Empire or around its collapse[V5 0:01:06], which gives the first game's "the Second Empire fell about a thousand years ago" statements an official point of reference — though strictly speaking that is the sequel's setting, not a ruling on the first game.

TipOne commentator has pointed out that making a prequel rather than a sequel is itself a choice that preserves Kenshi's tone: a sequel usually has to canonise one particular history, whereas a prequel lets the core selling point — "you don't matter, you are not the chosen one" — survive[V5 0:01:06].
ImportantKenshi's storytelling deliberately gives every "historical source" an agenda. The Holy Nation's scripture is religious propaganda, the Skeletons have motives to conceal, and the Machinists' papers openly snipe at each other. When reading a timeline, weigh "who is speaking" more heavily than "what was said".

Further reading: forgetting is itself the theme

One line of commentary argues that the blanks in this timeline are not a defect caused by missing data but the very thing Kenshi is about: forgetting your own history is the core motif of this world. The overwhelming majority of wasteland residents do not know why the Second Empire fell, or even that sea levels a thousand years ago were far higher than now; and precisely because nobody remembers, the same crimes get re-enacted generation after generation, unchanged[V6 0:11:17].

On that reading, the numbers in the timeline that fail to add up are part of the design — they force the player into exactly the position of the world's inhabitants, guessing from fragments.

See also

Video citations

  1. The History of Kenshi | DocumentaryCivilizationEx
  2. The Age of Chaos: How Cat-Lon Became OkranHeroInHisHead
  3. The Whole Story of The Second EmpireHeroInHisHead
  4. Kenshi 2 Just Got a New Update!HeroInHisHead
  5. Kenshi 2 - What We Know So Far and What We Can ExpectHeroInHisHead
  6. What If Cat-Lon Tried To Take Back Kenshi?HeroInHisHead
Categories: LoreHistoryBasics