Kenshi.zoneWorld Encyclopedia

MournReport

English:Mourn · Locations

A mining town in the Bonefields broken by a slave rebellion and now nominally held by the Tech Hunters. No gate guards, no power, and harpoon turrets that cannot fire — probably the most vulnerable non-hostile town in the game, with corpses piling up inside its own walls.

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Mourn is a major town in the Bonefields, sitting between Catun and Flats Lagoon. The whole settlement is built inside an ancient metal structure whose wreckage looms over the north and south sides of town like a rusted lid. It was once a thriving mining town; a slave rebellion left it in shambles, and it never got back up. Most of its buildings are still ruins, and there is not a single guard at the gates.

For the player, the point of Mourn is not that it is prosperous. The point is that it is the only place in the Bonefields that will not try to kill you — and whether it stays that way depends largely on whether you intervene.

Mourn's walls and collapsed buildings
Mourn's walls and collapsed buildings

History: a mining town and its rebellion

The barman sums up the town's past in two sentences:

"Old mining town. Weren't so great with their slave control, turns out. But it makes a good shelter for travellers, so long as the wildlife keeps at bay..." — Mourn barman

A slave rebellion reduced a once-thriving mining town to rubble. The physical evidence is still lying around: the mining infrastructure (several ore drills and ore processors) survives, the cages left over from slavery survive, and almost nothing habitable does.

A town with no gate guards

The dangerous thing about Mourn is that its defences exist only as shapes.

The result is that Mourn is probably the most vulnerable non-hostile town in all of Kenshi. If nothing is done for it, the place will eventually be overrun and slaughtered by the sheer savagery of the wildlife outside. Even short of that, the inside of its walls tends to be carpeted with bodies on a permanent basis.

NoteGetting "inside town" means nothing in Mourn. The walls here are a shape and nothing more: no garrison, no firepower, and nobody to clear the dead.

What you will meet inside the walls

Because nothing filters the gates, anything that can spawn in the Bonefields can end up in town:

TypeContents
WildlifeBeak Things, Bonedogs, Boneyard Wolves, Skin Spiders
PatrolsBand of Bones, Gorillo Bandits
Edge caseA Leviathan is unlikely to walk in on its own, but one can be lured

Beak Things are the practical threat: they arrive in numbers, and they eat downed characters where they lie.

What is inside the Abandoned HQ

The Abandoned HQ in the middle of town is locked, and what is locked inside it is the Great White Gorillo — the one unique specimen of the Gorillo family that is larger and stronger than the rest. The first time you walk into the bar, the bartender goes out of his way to warn you: keep the gate locked, and do not go in.

The gate can, of course, be opened. The payoff is considerable; the details are in Gorillo.

Who owns it, and who owns it on paper

Mourn belongs to the Tech Hunters, and there is a Tech Hunter shop in town. But the maps disagree: the Map of the United Cities (Extended Territories) still marks Mourn as part of the Empire, and the cages in town still work for United Cities bounties — drop a character with a UC bounty into a cage and you get paid.

In other words, this is a town the Tech Hunters actually hold and the Empire has never formally let go of.

The people in the bar

The bar is the most content-rich building in town:

Practical notes

See also

Buildings and shops

Abandoned HQ, Bar, Cages, Ore Drill III x4, Ore Processor x5, Outpost s-IV (Collapsed), Tech Hunter Shop, Watchtower (Collapsed), Y-House (Collapsed)

Buildings for sale

BuildingPrice
Longhouse (Collapsed)7,200 Cats
Outpost s-III (Collapsed)12,000 Cats
Outpost s-IV (Collapsed)18,000 Cats
Small Shack4,000 Cats
Stephouse (Collapsed)9,000 Cats
Storm House12,800 Cats
Watchtower (Collapsed)21,000 Cats
Default: Destroyed Building—
1x Mourn HQ (5)—
1x Mourn Ramp (5)—
1x Bar Mourn (4)—
1x Super Adventure Shop (3)—
1x Slave Cage Shack (2)—
4x Mourn Squatters (2)—
1x Slave Platform Sales Empty (2)—
3x Civilian solo UC small (1)—

Sells

Vendors here stock 43 items in total, grouped by category — every entry links.

Items

Advanced First Aid Kit, Advanced Splint Kit, Authentic Skeleton Repair Kit, Basic First Aid Kit, Book, Greenfruit, Grog, Skeleton Repair Kit, Sleeping Bag, Splint Kit, Standard First Aid Kit, Water Jug, Water

Backpacks

Bull Backpack, Garru Backpack, Large Backpack, Medium Backpack, Small Backpack, Small Thieves Backpack, Thieves Backpack, Wooden Backpack

Nutrition

Bread, Cooked Vegetables, Dried Fish, Dried Meat, Foodcube, Meatwrap, Ration Pack

Crossbows

Bolts Heavies, Bolts Longs, Bolts Regulars, Bolts Toothpicks

Light Armour

Assassin's Rags, Dustcoat, Ninja Mask, Ninja Rags

Shirts

Blackened Chain Hive Shirt, Blackened Chain Shirt, Blackened Chainmail, Dark Leather Shirt

Headgear

Ashland Hat, Ashlander Stormgoggles

Medium Armour

Black Plate Jacket

Vendors and stock here

Compiled automatically from the wiki's vendor data: shops that can appear in this settlement and what they may carry. Actual stock varies with world state and randomisation.

Bar of Mourn

Bread, Cooked Vegetables, Dried Fish, Dried Meat, Foodcube, Greenfruit, Grog, Meatwrap, Water, Water Jug

Tech Hunter Shop

Advanced First Aid Kit, Advanced Splint Kit, Ashland Hat, Ashlander Stormgoggles, Assassin's Rags, Authentic Skeleton Repair Kit, Basic First Aid Kit, Black Plate Jacket, Blackened Chain Hive Shirt, Blackened Chain Shirt, Blackened Chainmail, Bolts Heavies, Bolts Longs, Bolts Regulars, Bolts Toothpicks, Book, Bull Backpack, Dark Leather Shirt, … (33 items in all at this shop)