Kenshi.zoneWorld Encyclopedia

Trader's EdgeReport

English:Trader's Edge · Locations

The Traders Guild headquarters, built on a plateau and joined to Heng by a metal bridge. The Guild counts the money, the United Cities guards the door, and three slave camps keep the place fed.

🗺 See this place on the map ↗

Trader's Edge is a settlement in Heng, United Cities territory, which the wiki describes as a probable special economic zone. The reason is plain enough: the place is run by the Traders Guild, but the entrance is protected by the United Cities. The Empire supplies the soldiers; the Guild takes the cut.

Location: the plateau on the far side of the bridge

Trader's Edge stands on a plateau beside the city of Heng, connected to it by a metal bridge. The geography is the town's character in miniature: pressed right up against the Empire's richest city, yet outside its walls. To get in you cross that bridge — and the Empire's troops are standing on it.

What is here

Six buildings in total, and every one of them is about the same two things: money and people.

The Traders Guild HQ is Longen's home and the reason the town exists. His Noble Squire Supreme, Yamdu, is inside as well and doubles as the Guild's membership desk.

The Bank is one of the most misleadingly named buildings in Kenshi. It is a Traders Guild vault with a maximum stock of 30 items on a 72-hour restock, closed to the public by day and by night, watched by five Traders Guards. It holds high-value goods such as Leviathan Pearls and a copy of the lore book Money is Freedom — but it provides no banking services whatsoever. The player cannot deposit, exchange or borrow here. Its artifacts value of about 25,000 Cats means it spawns extra loot on top.

NoteThe Bank and the Traders Guild HQ are two different buildings in the same town. The first is a storehouse; only the second is a Faction HQ.

Slave Shop — what is on sale here is people. Trader's Edge is a node on the United Cities slave network, not merely a warehouse district.

Empire Ranger Shop — crossbows and bolts in all four weights. This is the one shop in town that sells equipment to a player.

There is also a barracks and a general storage. One Bughouse in town is up for sale at 28,000 Cats.

Harmothoe's free-trader caravan frequently turns up in Trader's Edge or in neighbouring Heng, and can be traded with directly.

A supply line built on slaves

Trader's Edge produces nothing at all. It shares its lifeline with Heng, and that line runs from three places:

SourceNatureRun by
Stone CampSlave stone-mining campSlave Master Haga
South Stone CampSlave stone-mining campSlave Master 'Sly' Ruben
EyesocketSlave campSlave Master Grande

That table is the fastest way to understand this town: the Empire's best money-making address eats slavery. The day all three slave masters fall, Trader's Edge and Heng starve together.

Four town overrides

Trader's Edge has one of the largest sets of overrides in the game, and each ending corresponds to a different list of the dead. The composition of its six buildings changes in every version:

VersionTriggerResult
MalnourishedHaga, Ruben and Grande all dead or imprisonedThe supply line breaks; the town stays under Traders Guild rule, with two buildings destroyed, two residential, one barracks and one Faction HQ
DestroyedLongen dead or imprisoned while Emperor Tengu is alive and freeThe settlement falls to ruins, still nominally under Traders Guild control
Anti-SlaversLongen and Tengu both down while Tinfist is alive and freeThe Anti-Slavers take over; the HQ becomes a prison, alongside a Ronin weapon shop, a ranger shop, a storage and a barrack
Empire PeasantsLongen, Tengu and Tinfist all downThe Empire Peasants take over, with Boss Simion seated in the Faction HQ and a tech lab on site

Two details are worth remembering:

The destroyed version even leaves a line of dialogue behind, spoken by the Guild's own:

We done good, guys. We done good. Longen's dead... And now the world is our playground, muhaha!

Why it matters

Trivia

See also

Sells

Vendors here stock 10 items in total, grouped by category — every entry links.

Crossbows

Bolts Heavies, Bolts Longs, Bolts Regulars, Bolts Toothpicks, Eagle's Cross, Oldworld Bow MkII, Oldworld Bow MkI, Ranger, Spring Bat, Tooth Pick

Vendors and stock here

Compiled automatically from the wiki's vendor data: shops that can appear in this settlement and what they may carry. Actual stock varies with world state and randomisation.

Empire Ranger Shop

Bolts Heavies, Bolts Longs, Bolts Regulars, Bolts Toothpicks, Eagle's Cross, Oldworld Bow MkI, Oldworld Bow MkII, Ranger, Spring Bat, Tooth Pick

Slave Shop

The source does not record what this shop sells.