Fishing VillageReport
English:Fishing Village · Locations
The Deadcat faction's fishing village — and there are two of them, identically named. One is a shack-and-pier hamlet on the Northern Coast, the other a walled village in The Outlands. They share the same four unique recruits, and the same ending — kill Tinfist and both fly the slavers' flag.
Fishing Village is a settlement of the Deadcat faction. There are two of them in Kenshi, half a map apart — same name, same faction, same roster of unique recruits, and almost nothing else in common.
Two villages
The one on the Northern Coast
The first sits on the Northern Coast, north of World's End. It is a quaint seaside town: wooden piers running out into the water, shacks lining the shore, and small herds of goats wandering about outside. It has a bar, a general item trader, and a fish salesman.
What the residents complain about is the Cannibals nearby. The Northern Coast sits between the Cannibal Plains and Darkfinger, so Cannibals drift in from other regions and the Cannibal Hunters who chase them follow along. Squads of Tech Hunters and Flotsam Ninjas are also common here — the Tech Hunters usually setting out from World's End to probe the Cannibal Plains and the Leviathan Coast.
This is the only settlement on the entire Northern Coast with the lights still on: the region's other Deadcat village, Ghost Village, has already been emptied.
The one in The Outlands
The second sits in The Outlands, east of Black Scratch, and it is a walled village. The threats swap out for Grass Pirates and Reavers. So do the services — this one has only a bar and two fish shops.
Deadcat — fishermen who lost their city
Deadcat is a tiny faction scattered across a handful of small villages on the Northern Coast and around Dreg. They were once the inhabitants of the city of Deadcat, until the ravenous Cannibal tribes took it from them. What is left is, functionally, a faction of refugees.
Most survivors took up fishing to stay alive. The wiki's description is blunt: generally good people, but times have been hard on them — which is why they come across as distant and untrusting of outsiders.
The faction relation table says the rest. Deadcat sits at −100 toward the Cannibals (maximum hatred) and −50 toward the Dust Bandits. Member race weights are Scorchlander 200, Greenlander 70, Shek 10.
A Lo-Fi developer once described the Deadcats on the forums as "Rebel Descendants", without saying whose rebels. Working backwards from the name, one common theory is that they descend from the people who broke away from the Second Empire and Cat-Lon.
What's here
The village has four building types: Deadcat Bar, Deadcat Civilian, Deadcat Fish Shop and Deadcat Big Shop.
Who lives here — four unique recruits
The village's most practical value is that it is a spawn point for four unique recruits at once. For a young squad, that is a very high recruit density in one place.
| Character | Cost | Notes |
|---|---|---|
| Hobbs | Free | A crazy old man full of legends. Play along with his stories and he joins for nothing; insult him or tell him to leave and you lose the chance permanently. Maniacal personality, above-average stats, and one of the earliest followers most players ever get |
| Horse | 4,500 Cats | A Shek treasure hunter recuperating in the village after Cannibals wiped out his squad. His red facial war paint is seen on no other Shek warrior. Traitorous personality, with nine unique dialogue lines |
| Soman | 3,500 Cats | A Greenlander woman from a failing family fishing business. She says she was piecing together blueprints before she learned to walk — she is a far better engineer than a fisherman |
| Green Finger | 2,000 Cats | A farmer sick of living next door to the Cannibals, who wants to move to the Holy Nation and farm the fertile land along the river Wend. Fearful personality, and the cheapest unique recruit in the region |
Kill Tinfist and the sign changes
The village has only one town override, but it is one of the cleanest cause-and-effect chains in the game:
Tinfist is killed or imprisoned while Emperor Tengu and Longen are both alive and free — and both Fishing Villages fall to the Slave Traders.
After the takeover the Deadcat Bar becomes a Slaver Bar, a Slave Farm Trader and a Slave Shop appear, and the Storm House in the village goes up for sale at 12,800 Cats. Both the Empire Southwest and Slavers trade cultures apply here.
A bar patron puts it this way:
So Tinfist finally bit the dust, eh.. Well, now the farms are safe we won't EVER go hungry again... Good riddance to 'im, I say.
An ownership bug nobody fixed
The wiki's trivia section records a data quirk: the Outlands Fishing Village is technically registered to the United Cities in its FCS data, which does not match the Deadcat ownership the game actually shows. It is considered an override bug, and the community mod Fixed Fishing Village exists specifically to resolve it.
Why it matters to players
- Early recruiting: four unique recruits in one village, one of them free and another only 2,000 Cats.
- The only resupply: the Northern Coast has no other shop, so the Deadcat Big Shop is your last stop before the Cannibal Plains.
- Fish: Grand Fish and Thinfish can only be bought or stolen, and this is one of the few reliable sources.
- Risk: neither village is safe. Cannibals to the north, Reavers and Grass Pirates to the south — being knocked out in either region usually does not mean death, it means being eaten or sold.
See also
Sells
Vendors here stock 72 items in total, grouped by category — every entry links.
Items
Advanced First Aid Kit, Authentic Skeleton Repair Kit, Basic First Aid Kit, Bloodrum, Cactus Rum, Cactus, Cotton, Fuel, Greenfruit, Grog, Hemp, Iron Plates, Riceweed, Sake, Skeleton Repair Kit, Sleeping Bag, Splint Kit, Standard First Aid Kit, Tools, Water Jug, Water, Wheatstraw
Weapons
Combat Cleaver, Falling Sun, Guardless Katana, Heavy Polearm, Holed Sabre, Horse Chopper, Iron Club, Jitte, Katana, Naginata Katana, Naginata, Ninja Blade, Nodachi, Plank, Polearm, Ringed Sabre, Staff, Wakizashi
Nutrition
Bread, Chewsticks, Cooked Vegetables, Dried Fish, Dried Meat, Dustwich, Foodcube, Gohan, Grand Fish, Meatwrap, Ration Pack, Raw Meat, Rice Bowl, Thinfish
Light Armour
Bandana, Black Bandana, Hachigane, Rattan Hat, Side-Angle Hachigane, Tagelmust, Tricorn Hat
Backpacks
Bull Backpack, Garru Backpack, Scavenger's Basket, Trader's Wooden Backpack, Wooden Backpack
Medium Armour
Armoured Hood, Iron Hat, Masked Helmet, Visored Helmet
Headgear
Heavy Armour
Vendors and stock here
Compiled automatically from the wiki's vendor data: shops that can appear in this settlement and what they may carry. Actual stock varies with world state and randomisation.
Dried Fish, Grand Fish, Grog, Thinfish
Advanced First Aid Kit, Armoured Hood, Authentic Skeleton Repair Kit, Bandana, Basic First Aid Kit, Black Bandana, Bloodrum, Bread, Bull Backpack, Cactus Rum, Chewsticks, Cooked Vegetables, Cotton, Dried Fish, Dried Meat, Dustwich, Foodcube, Fuel, … (50 items in all at this shop)
Basic First Aid Kit, Bread, Bull Backpack, Cactus, Cotton, Dried Meat, Garru Backpack, Greenfruit, Raw Meat, Riceweed, Water Jug, Wheatstraw
Ronin Weapon Shop
Combat Cleaver, Falling Sun, Guardless Katana, Heavy Polearm, Holed Sabre, Horse Chopper, Iron Club, Jitte, Katana, Naginata, Naginata Katana, Ninja Blade, Nodachi, Plank, Polearm, Ringed Sabre, Staff, Wakizashi