Kenshi.zoneWorld Encyclopedia

Lord OhtaReport

English:Lord Ohta · Characters

A United Cities noble living in the noble house in Heft. He is the only member of the entire Noble Circle with no world state of his own — his existence is tied solely to Emperor Tengu.

Lord Ohta is a member of the United Cities Noble Circle, a human Greenlander, and the owner of a noble house in Heft. He is flagged with the Brave personality.

Heft is the physical centre of imperial power — Emperor Tengu's palace and the diplomat Koin are both here, and Ohta is the Noble Circle member stationed in the same city.

A noble with no story

Most of the other members of the Noble Circle have their own side content, world states or buried history: Inaba, Sanda, the Luquin affair, Eyegore's origins. Ohta has none of it.

There is one more setting that says more about his standing than anything else: the moment Emperor Tengu dies, Ohta despawns from the game outright. He does not flee, does not succeed to anything, is not purged — he is simply gone. It is very nearly a way of writing "this character's existence depends entirely on the emperor" into the code.

The fattest robbery target in Heft

Light as his lore is, in practical play Ohta is the target in Heft most worth going after — not because of him, but because of the 5 hooded Imperial Noble Guards standing around him:

This is one of the highest tiers of complete kit a mid-game player can reach, and there are five sets of it in one place.

What Ohta himself carries is rather ordinary: a Ringed Sabre (the sabre-class model with the highest total damage), a few pieces of the luxury goods common to noble houses (average price only 240 Cats), one Advanced First Aid Kit, a bottle of Bloodrum and a portion of cooked vegetables.

NoteOhta's registered bounty amount is 0, and only the Holy Nation will accept it. In other words, taking him alive and handing him over earns nothing — the only reasons to act are the gear and the world state.

Combat

ItemValue
Strength / Toughness / Dexterity42 – 48
All weapon skills42 – 48
Melee Attack / Defence42 – 48
Athletics / Swimming / Field Medic42 – 48
Dodge / Martial Arts1.5 – 7.5
Assassination22.5

(±3 random variation.)

An across-the-board forty-something puts him in the upper-middle range for a noble — he is not incapable of fighting, but the real threat comes from those 5 bodyguards, not from him. His Dodge and Perception, as with every noble, are effectively zero.

See also