Kenshi.zoneWorld Encyclopedia

Slave Market MasterReport

English:Slave Market Master · Characters

The Traders Guild noble posted to the Slave Markets, never seen without his eight guards; kill him and the entire market collapses into ruins — and even Clownsteady's food supply starts to fail.

"Ugh! Filthy peasant! Get away from me!"

That is the first thing the Slave Market Master says to the player, and usually the only thing.

An official who manages people, not production

He is a noble member of the Traders Guild and runs the Slave Markets in the South Wetlands. Like the guild's other nobles he lives in a noble house, permanently accompanied by 4 Hooded Empire Noble Guards and 4 heavy samurai.

The Slave Markets are an unusual site: they contain no production facilities of any kind — the slaves there neither farm nor mine. The reasonable inference is that the place is the dispatch hub of the entire slave supply chain, responsible for gathering, sorting and trading the people captured by various outfits (the Red Sabres and Swamp Ninjas operating in the region, for instance) before shipping them off to the nearby southern slave farms to do the actual work. The Slave Market Master's job is running that line.

Put another way, he is not a foreman but the head broker. Which is also why his death has a disproportionately large effect on the map as a whole.

A randomised race

An easily overlooked design detail: this character's race is randomly generated, and may be Greenlander, Scorchlander, Shek or even a Hive Soldier Drone. The four versions differ slightly in their numbers, but the trunk is the same — attributes and weapon skills land between 30 and 50 with a ±10 spread on spawn.

He is not a superboss-tier opponent, but he is certainly not a target you can handle casually either; the real obstacle is those eight guards. He wears Specialist grade armour (10% chance of Masterwork), with weapons made by the Catun Scrapmaster or by Skeleton Smiths.

After you kill him

This is one of the noble targets with the densest chain reaction in the game. The following world states are triggered by his death or imprisonment:

TipTo squeeze slavery out of the south-east of the United Cities at the root, these three names go together: the Slave Market Master, Grace and Lady Merin. Killing one only starves a single town; only handling all three changes the patrol ecology of the whole region.
NoteDestroying the Slave Markets also destroys a resource point. The place normally spawns several unique recruits (Headshot, Ray, the Scarred Adventurer, the Soldier Drone swordsman, Wall Man) and a large number of slave recruits, along with cages you can use to collect United Cities bounties. Collect the people you want before you make a move.