Last StandReport
English:Last Stand · Locations
A Shek Kingdom fortress on the Spider Plains, one of only two settlements in the game split into separate walled compounds. Ageing Shek warriors gear up here, then walk into neighbouring Arach to ask the Bugmaster for an honourable death.
Last Stand is a Shek Kingdom fortress out on the Spider Plains. Its layout is unusual for Kenshi: the whole place is split into two independent walled areas, each with its own gate, with no passage between them. Only Last Stand and Narko's Trap are built this way.
You can find it on foot, or read the Map of the Shek Kingdom to have it marked for you.

Two walls, two jobs
| Walled area | What is inside |
|---|---|
| First | Two Faction HQ buildings, a bar, a police station, plus a few ruins |
| Second | Four police stations, the Shek Weapon Shop, the Shek Armoury, a Faction HQ, plus a few ruins |
In the game files the default building here is "Destroyed Building". What actually spawns is one bar, one power station, one weapon shop, one armour shop, six Shek fortress buildings and five Shek storages, with two gate-guard groups and six town-guard squads on top. So the place on the ground is smaller than the word "fortress" suggests — this is a barracks, not a town anyone lives in.
What is here
Last Stand holds the only commercial buildings on the entire Spider Plains. There is no second supply point nearby; outside the gate the ground belongs to the skin spiders.
Shek Weapon Shop — Falling Sun, Fragment Axe, Long Cleaver, Plank. Heavy Shek weapons across the board, nothing here for a light build. Stock is weighted towards heavy weapons, maximum 40 items, restocked every 24 hours.
Shek Armor Shop — Heart Protector, Mercenary Plate, Plate Jacket, White Plate Jacket, Armoured Face Plates, Armoured Hood, plus Skeleton Repair Kits and Authentic Skeleton Repair Kits. Maximum stock 55 — the main source of armour upgrades in this region.
Shek Bar — Cactus Rum, Dried Fish, Dried Meat, Meatwrap, Water, Water Jug. Six lines only. A thin shelf, but this bar is the part of the fortress that actually matters (see below).
General Shop — Basic First Aid Kits, Books, Fuel, Iron Plates, Copper, Leather, Fabrics, Gears, Hacksaws, Hemp, Grog, Luxury Goods and other industrial stock.
Travel Gear — backpacks and travel odds and ends. The wiki does not list this shop's actual shelf at this location.
What the old Shek come here for
Last Stand is not really a supply stop. It is a place to prepare for death.
Shek warriors who have grown old gather here to gear up, then walk into neighbouring Arach — the red-rain crater — to demand an unwinnable duel with the Bugmaster and end themselves the way Kral would have. This is not just background text: the Shek NPCs in the bar carry a whole set of unique dialogue you will not hear anywhere else.
And the game remembers what you have done. Return to this bar after defeating the Bugmaster and the bartender will congratulate you and hand you a free Grog.
People you can take out of the bar
The same bar has one of the densest concentrations of unique Shek recruits in the game:
| Character | Cost | Notes |
|---|---|---|
| Ruka | Free | A de-horned, outcast Shek woman; combat skills around 10, and she costs nothing |
| Oron | 3,500 Cats | You buy him out of his lord's service; skills only around 8, but cheap |
| Kang | 6,000 Cats | Manic Shek with every combat skill at 20 |
| Rane the Giant | 7,500 Cats | Former Hundred Guardian, all combat skills at 20 — the priciest and strongest recruit in the region |
All four can also appear in Admag or Squin, but Last Stand is where they cluster.
Danger: pick a side and the second compound closes
That rule bites hardest on players who want it both ways: the bar here holds four cheap, effective Shek recruits, and getting them assumes you are not standing with the Shek's enemies.
Why it matters
- The only place on the Spider Plains to buy, sleep and cash in a bounty. Ghost's head can be turned in at the police station here without hiking back to Admag.
- The cheapest shop window for early Shek muscle. Free Ruka plus Kang at 6,000 Cats is the fastest low-budget route to a squad that can actually fight.
- A doorway to an ending. This is the staging post for Arach. Whether you go on to meet the Bugmaster is entirely up to you — the game will not push.
See also
Sells
Vendors here stock 47 items in total, grouped by category — every entry links.
Items
Armour Plating, Authentic Skeleton Repair Kit, Basic First Aid Kit, Book, Cactus Rum, Cactus, Chainmail Sheets, Copper Alloy Plates, Copper, Electrical Components, Fabrics, Fuel, Gears, Grog, Hacksaw, Hemp, Iron Plates, Leather, Luxury Goods, Medical Supplies, Riceweed, Robotics Components, Simple Rug, Skeleton Repair Kit, Steel Bars, Strawflour, Water Jug, Water, Wheatstraw
Medium Armour
Armoured Face Plates, Armoured Hood, Armoured Rag Skirt, Armoured Rags, Mercenary Leather Armour, Plate Jacket, Plated Drifter's Leather Pants, Rusty Chainmail Tagelmust, White Plate Jacket
Weapons
Falling Sun, Fragment Axe, Long Cleaver, Plank
Nutrition
Dried Fish, Dried Meat, Meatwrap
Light Armour
Mercenaries
Vendors and stock here
Compiled automatically from the wiki's vendor data: shops that can appear in this settlement and what they may carry. Actual stock varies with world state and randomisation.
Armour Plating, Authentic Skeleton Repair Kit, Basic First Aid Kit, Book, Cactus, Chainmail Sheets, Copper, Copper Alloy Plates, Electrical Components, Fabrics, Fuel, Gears, Grog, Hacksaw, Hemp, Iron Plates, Leather, Luxury Goods, … (27 items in all at this shop)
Shek Armor Shop
Armoured Face Plates, Armoured Hood, Armoured Rag Skirt, Armoured Rags, Authentic Skeleton Repair Kit, Heart Protector, Mercenary Leather Armour, Mercenary Plate, Plate Jacket, Plated Drifter's Leather Pants, Rusty Chainmail Tagelmust, Skeleton Repair Kit, White Plate Jacket
Shek Bar
Cactus Rum, Dried Fish, Dried Meat, Meatwrap, Water, Water Jug
Falling Sun, Fragment Axe, Long Cleaver, Plank
The source does not record what this shop sells.