Skinner's RoamReport
English:Skinner's Roam · Locations
Rocky desert. The Holy Nation. Main settlements: Holy Mines.
The Holy Nation pushed its mines all the way out to the edge of the Deadlands, and after the sand wall scoured through, went on carrying the dead ones on its books anyway. On this unpatrolled rock desert, forty-strong packs of Hungry Bandits show up more often than prayer day.
Terrain
The terrain is Rocky desert.
Who holds it
- The Holy Nation Controls
- Hungry Bandits Hostile
- Dust Bandits Hostile
- Escaped Servants Roaming
- Shek Kingdom Roaming
Settlements
| Name | Type |
|---|---|
| Holy Mines | Outpost |
| Holy Mine Ruin | Ruin |
Inhabitants
Races: Greenlander, Scorchlander, Shek
Faiths: Faith of Okran
Wildlife
Notable units
| Name | Type | Where | Notes |
|---|---|---|---|
| High Overseer | Hostile boss | Holy Mines (3 of them in the zone) | The man at the top of a Holy Mine, running the slave overseers and the mine garrison (1 High Overseer plus 6 Paladins). Killing him does not make the mine go away. |
| Dust Boss | Hostile | Dust Bandit Camps (up to 6 in the zone) | Squad leader of the Dust Bandits, shaking down travellers with 5–10 of them at his back. Pay up and there is no fight; take him alive and the United Cities will give you two or three thousand Cats for him. |
| Hungry Bandit Leader | Hostile | Roaming wilderness spawns (the most common enemy here, a third of the spawn pool) | The boss who leads the big Hungry Bandit mobs after your food; the worst wave is 2 leaders and 40 bandits. He is explicitly set to carry no bounty, so winning pays nothing. |
History
- The Holy Nation once pushed its mining outposts right up to the edge of the Deadlands. The ones nearest the contamination were abandoned long ago, though on paper they still belong to the Nation.
- A huge wall of sand that swept across the whole region may well be why one of the Holy Mines was written off.
- One account has the name coming from the hunters who skinned River Raptors: they gave up the river route through Okran's Valley and cut across this desert to sell hides in Blister Hill and Bad Teeth, trading safety for speed.
- This is the second front between the Holy Nation and the Shek Kingdom; the main one runs through the Border Zone.
Getting there
Resupply inside the region: Holy Mines.
The nearest city is Squin (Border Zone), just across the border.
Regions you can walk into directly from here:
| Region |
|---|
| Border Zone |
| Deadlands |
| Iron Valleys |
| Okran's Pride |
| Shem |
NoteThis article is assembled from the region dossier; facts come from the Kenshi Fandom Wiki and in-game data, and the navigation section is computed from the 72-region adjacency graph.