Kenshi.zoneWorld Encyclopedia

Skinner's RoamReport

English:Skinner's Roam · Locations

Rocky desert. The Holy Nation. Main settlements: Holy Mines.

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The Holy Nation pushed its mines all the way out to the edge of the Deadlands, and after the sand wall scoured through, went on carrying the dead ones on its books anyway. On this unpatrolled rock desert, forty-strong packs of Hungry Bandits show up more often than prayer day.

Terrain

The terrain is Rocky desert.

Who holds it

Settlements

NameType
Holy MinesOutpost
Holy Mine RuinRuin

Inhabitants

Races: Greenlander, Scorchlander, Shek

Faiths: Faith of Okran

Wildlife

Wild Bull, Bonedog

Notable units

NameTypeWhereNotes
High OverseerHostile bossHoly Mines (3 of them in the zone)The man at the top of a Holy Mine, running the slave overseers and the mine garrison (1 High Overseer plus 6 Paladins). Killing him does not make the mine go away.
Dust BossHostileDust Bandit Camps (up to 6 in the zone)Squad leader of the Dust Bandits, shaking down travellers with 5–10 of them at his back. Pay up and there is no fight; take him alive and the United Cities will give you two or three thousand Cats for him.
Hungry Bandit LeaderHostileRoaming wilderness spawns (the most common enemy here, a third of the spawn pool)The boss who leads the big Hungry Bandit mobs after your food; the worst wave is 2 leaders and 40 bandits. He is explicitly set to carry no bounty, so winning pays nothing.

History

Getting there

Resupply inside the region: Holy Mines.

The nearest city is Squin (Border Zone), just across the border.

Regions you can walk into directly from here:

Region
Border Zone
Deadlands
Iron Valleys
Okran's Pride
Shem
NoteThis article is assembled from the region dossier; facts come from the Kenshi Fandom Wiki and in-game data, and the navigation section is computed from the 72-region adjacency graph.
Categories: LocationsBiome