Kenshi.zoneWorld Encyclopedia

Reaver IroncladReport

English:Reaver Ironclad · Characters

The toughest Reaver short of Valamon himself, leading patrols across the southeast. There is exactly one behaviour you need to remember — anyone lying unconscious nearby gets enslaved.

Reaver Ironclads are the toughest members of the Reavers — aside from Valamon himself. They lead groups of Reaver Blooded on patrol, and they garrison the faction headquarters at Ark as well as the Reaver Camps.

Where they are

Their patrols cover a broad sweep of the southeast:

Their fixed positions are Ark, the Reaver headquarters, and the Reaver Camps.

The one behaviour that matters

ImportantReaver Ironclads will enslave any nearby unconscious character. It does not matter who knocked them down, and it does not matter whether they were the Ironclad's target. Anywhere along their patrol routes, fighting anything means dragging your downed squadmates clear first.

That single rule puts them well above their raw stat line in threat. You can win the fight against a Reaver patrol and still lose a squadmate who was lying on the ground during it.

Combat strength

An Ironclad's Strength, Toughness, Dexterity and all six weapon skills sit at 47–53 (combat baseline 50, ±3 spread), with Dodge and Martial Arts at 2–8. That is mid-to-late game specification.

Gear starts at Standard grade with a 20% chance of rolling High, and weapons are made by Ancient or Catun Scrapmaster:

SlotItem
WeaponCombat Cleaver
BodyHack Stopper Jacket
LegsHack Stopper Pants
FeetPlated Longboots
HeadMasked Helmet
InventoryBasic First Aid Kit

The sleeping ones can just be picked up

TipThe wiki notes on the Ark page that Reavers asleep in beds or camp beds can be picked up even while hostile to you. If you want to deal with an Ironclad without waking the whole camp, this is the cheapest way to do it.

See also