Holy Farm (Okran's Pride)Report
English:Holy Farm · Locations
The Holy Nation's food supply and population base, with four of the six farms in Okran's Pride. The only person here with dialogue is the Holy Farm Leader — and he is one of the few Holy Nation shopkeepers who will trade with non-humans.
Holy Farms are a series of similar minor outposts of Greenlanders inside Holy Nation territory. They are the presumed source of food and population base for the entire faction.
There are six Holy Farms in the game: four in Okran's Pride, two in Okran's Valley. Reading the Glorious Holy Map marks all of them at once (the same map also reveals Bad Teeth, Blister Hill and every Holy Military Base).
What they grow
Every farm has at least one field, worked by Holy Farmers during the day.
| Crop | Where |
|---|---|
| Greenfruit, Cotton, wheat | Most farms |
| Cactus | The northernmost farm only |
Okran's Pride is the heart of the Holy Nation — rivers, wheat fields, and a sacred flame said to have burned for five thousand years. It is one of the few places on this continent where you can forget you are in a wasteland, provided you look enough like a child of Okran.
Who lives here
The population is overwhelmingly Holy Farmers, Holy Farmer Wives and domesticated animals. But the whole farm has exactly one NPC with dialogue options: the Holy Farm Leader.
- Holy Farmers work the fields by day.
- Holy Farmer Wives have no labour schedule, no dialogue options and do not even spawn with a weapon. They stay indoors with the Leader most of the time and flee when fighting starts.
- The Holy Farm Leader stays indoors and trades farm goods and domesticated animals (bulls, dogs) with the player.
On paper the building set is 1x Farm Village Barrack, 1x Farm Village Residential, 1x Farm Village Residential Leader, 1x Farm Storage and 2x Holy Materials Storage. The wiki notes that many of these do not actually spawn because there are not enough buildings in-game, so the farms appear much smaller than they were designed to be.
When the Shek come for tribute
Holy Farms have dialogue that only appears under a specific world state: with Phoenix dead and Esata alive, the farmers, leaders and wives begin lamenting Phoenix's death and complaining that the Shek are hounding them for tribute.
sigh Okran has forsaken us... The Holy Lord Phoenix himself is gone... And the barbarian devils hound us for tributes we can't afford.
And a two-farmer exchange:
Farmer 1: The warlord devils are back already?! Farmer 2: No, it's okay, that's not them... Farmer 1: How can we afford to give away all our food like this? sigh The devils and their tribute... they're relentless Farmer 2: At least we're alive and well, sister... Farmer 1: ... Okran have mercy on us.
There is a real consequence, though: the world state that unlocks this dialogue also spawns Shek patrols inside regions with Holy Farms. The farmers become notably vulnerable to being slaughtered by Shek Kingdom (and possibly Kral's Chosen) forces. If you want to keep trading with the Holy Farm Leaders, be ready to fight the Shek for them.
Town overrides
Holy Farms can be overridden by Slave Traders if Esata, Valtena, and either Phoenix and/or Seta have been killed or kidnapped, as long as Tengu and Longen remain alive and free.
After that, it can change further (using the same overrides as the Holy Mines):
| Condition | Result |
|---|---|
| Esata alive and free | Shek Kingdom takeover |
| Esata dead, Flying Bull alive | Kral's Chosen takeover |
| Both dead | Destroyed |
What it means for the player
Holy Farms are the most approachable and least defended locations in Holy Nation territory. Three uses:
- Buying domesticated animals — Bonedogs and domesticated bulls are both available.
- Selling produce and restocking — without walking into Blister Hill or Bad Teeth, cities that are deeply unfriendly to non-humans.
- Seeing the other side of the Holy Nation — no inquisitors, no stakes, just people farming. One of the three pillars of national finance grows here; the other two are convict mining at the Holy Mines and forced labour at Rebirth.