Kenshi.zoneWorld Encyclopedia

The EyeReport

English:The Eye · Locations

Dust desert. Unclaimed.

🗺 See this place on the map ↗

A crashed ring satellite lies in the middle of the dust, thousands of years down and still turning, still spitting sand out across the flats. No town, no law — only the bandits, skimmers and slaving parties that circle the carcass.

Terrain

The terrain is Dust desert.

Who holds it

Unclaimed

Inhabitants

Races: Human

Wildlife

Skimmer, Bonedog

Notable units

NameTypeWhereNotes
BloodraidersHostile squad全區遊蕩The most typical road robbers of The Eye, a band of three to eleven circling through the dust. They are hostile to every faction, so the moment you meet them you are enemies, with no greeting and no toll. Their only permanent camp spawns in Spine Canyon, so what you meet in The Eye is always a roving patrol.
Grass PiratesHostile squadWanders across the whole zone, patrolling in squadsA Straw Lieutenant leads a squad of five to twelve, wearing crude Sleeveless Dustcoats. They are always hostile to the player, and they have long been fighting the United Cities over territory, but that does not mean you are safe. Their weapons are poor, yet their unarmed fighting is tougher than that of the great majority of bandits, which makes them a real threat to a starting squad.
ManhuntersHostile squadWanders across the whole region, patrolling in squads of five to fourteenSquads that make their living catching escaped slaves, but they will also seize innocent travellers as "escaped slaves" and sell them to slave traders. The Eye has no towns and no guards anywhere in it, which means they can work freely — they will leave you alone only if your squad outnumbers theirs, or if you are already allied with the United Cities or the Traders Guild. If a character really is an escaped slave, they will drag them back no matter how many people you have.
Sand NinjasHostile squadWanders throughout the region; occasionally a single Jounin appears aloneHighway robbers who single out travellers they think they can beat. They are the smallest bandit group in the north, but every one of them is trained, which makes them harder to handle than ordinary bandits. Allying with the United Cities or the Traders Guild, or killing their leader, will stop them from raiding your base.
SkimmerHostile wildlifeThe sands across the whole region, appearing aloneA large insect that lives in the sand. It is extremely aggressive and pounces as soon as you come close, and it also feeds on corpses. What spawns in The Eye are individuals that hunt alone, and these individuals do not rest, searching for something to eat day and night. They move more slowly than a player character, so you can outrun them, but they are still a real threat to a character at the start of the game. There are no nests of theirs in this region, so you will not run into ambushes buried in the sand.
BonedogHostile wildlifeRoams the zone in packs, and gathers around randomly generated wolf dens (at most three dens in the zone)Wild Bonedogs move in packs and are territorial: anything that comes near their patrol routes or their den gets pounced on. They are drawn by the smell of corpses and will eat the bodies they find — after another group has finished a fight, they are often the ones who take over (they do not eat the living, so playing dead does not help). Here there are packs patrolling by day, as well as lone individuals travelling by themselves.

History

Getting there

There is no settlement in this region. Check that your food and bandages will last the whole crossing before you enter.

The nearest city is Heng, just across the border.

Regions you can walk into directly from here:

Region
Grey Desert
Gut
Heng
Skimsands
Stormgap Coast
The Black Desert
Venge
NoteThis article is assembled from the region dossier; facts come from the Kenshi Fandom Wiki and in-game data, and the navigation section is computed from the 72-region adjacency graph.
Categories: LocationsBiome