Sniper ValleyReport
English:Sniper Valley · Locations
Volcanic rock valley. No man's land.
Nothing alive in this valley is watching you. What watches you are the sniperbots scattered among the rocks. They work alone, they rarely miss, and you usually learn where one is standing only after the bolt is already inside you.
Terrain
The terrain is Volcanic rock valley.
Who holds it
No man's land
- Old Machines Patrols
- Crab Raiders Roaming
- Scavengers Present
Settlements
| Name | Type |
|---|---|
| Old Empire Supply Outpost | Ancient site |
| Police Barracks | Ancient site |
Inhabitants
Wildlife
Black Gorillo, Leviathan, Goat
Notable units
| Name | Type | Where | Notes |
|---|---|---|---|
| Sniperbot | Hostile | Roams the high ground across the zone (weight 30, spawns singly) | The zone's namesake. It snipes from off-screen at anyone walking in a straight line or standing idle; keep the camera low so it never enters frame and it will almost never fire — the single most important survival trick here. |
| Leviathan | Neutral | Anywhere in the zone (weight 2, lone aged specimens) | The largest living creature left in Kenshi, absurdly slow and extremely hard to put down; a juvenile's pearl sells for the same as an adult's, which makes this the only reliable large payout in the zone. |
| Black Gorillo | Hostile | Wanders the whole zone (weight 20, appears alone) | The second most common threat here. It travels alone but hits hard enough to cripple a mid-game squad, and it often blocks a path inside a sniperbot's firing line — the combination most likely to snowball into a wipe. |
| Scavengers | Hostile | Wanders the whole zone (packs of 3–20) | Mobs of scavenging thugs, strong in numbers and weak one at a time; their spawns hang entirely on their leader, Gutterhead. |
| Gutterhead | Hostile boss | No base in this zone — he sits in the Old Control Tower over in neighbouring Venge | Leader of the Scavengers. Kill him and the Scavengers stop respawning across Sniper Valley, Stobe's Gamble, Stobe's Garden, the Outlands, the Crags and the Pits — the only way to clear this zone at the source. |
| Crab Queen | Hostile boss | No base in this zone — she holds Crab Town in the eastern Pits | Queen of the Crab Raiders, carrying a Meitou naginata. Her death makes the Crab Raider patrols here vanish outright; in adjoining zones such as Greenbeach and the Crags they merely fall apart. |
History
- An Old Empire supply outpost and a ruin called the Police Barracks still stand on this volcanic scree — a supply line ran through here once, and someone once kept order over it.
Getting there
There is no settlement in this region. Check that your food and bandages will last the whole crossing before you enter.
The nearest city is Spring (Stobe's Gamble), just across the border.
Regions you can walk into directly from here:
| Region |
|---|
| Sonorous Dark |
| Stobe's Gamble |
| The Crags |
| The Pits |
NoteThis article is assembled from the region dossier; facts come from the Kenshi Fandom Wiki and in-game data, and the navigation section is computed from the 72-region adjacency graph.