Skeleton DrifterReport
English:Skeleton Drifter · Characters
A neutral Skeleton wandering the wilds alone. He will not start anything with you — but his attributes are all 70, his Heavy Weapons is 84, and he wears High-grade armour. Neutral does not mean harmless.
Skeleton Drifters are wanderers or civilians scattered across the world. Their faction is not fixed — they may belong to the Skeletons, the Drifters, the Flotsam Ninjas, Mongrel or the Tech Hunters.
Where you meet them
As civilians of Flotsam Village or Mongrel they can rarely be found patrolling and shopping in those towns. Otherwise they wander several biomes: Cannibal Plains, Heng, the Iron Valleys, The Eye, The Great Desert and the Floodlands.
So the lone Skeleton walking through the standing water and half-sunk towers of the Floodlands is, more often than not, one of these.
Neutral, but not harmless
| Stat | Value |
|---|---|
| Strength, Toughness, Dexterity | 70 |
| Melee Attack, Melee Defence | 70 |
| All weapon skills | 70 |
| Heavy Weapons | 84 |
| Perception | 60 |
| Turrets | 72 |
| Assassination | 35 |
Add High-grade armour (25% chance of Specialist) and Skeleton Smiths weapons — a one-third chance each of Mk I, Mk II and Mk III — and his overall loadout is better than most town guards.
For weapons, 87% of the time it is a Fragment Axe, with small chances of an Eagle's Cross, an Oldworld Bow MkII or a Ranger on his back.