Thrall MastersReport
English:Thrall Masters · Factions
A bandit faction made up of reprogrammed skeletons, headquartered in the Tower of Abuse in Venge. They have nothing to do with the slave trade — the "thralls" here are wiped machine minds.
The Thrall Masters are a bandit faction composed of reprogrammed (enthralled) Skeletons. They are found in Venge, and occasionally in the Grey Desert and The Eye. Their HQ is the Tower of Abuse.
What a Thrall is
The faction's product is the Thrall. Their race is the Skeleton No-Head MkII — headless, as the name says.
Thralls wear no armour at all, their inventories are always empty, and they carry a Staff, Long Cleaver or Horse Chopper manufactured by Ancient or the Skeleton Smiths. They do not speak, negotiate or loot — they are simply sent out to hit people.
There are two tiers in the faction, and Fandom's warning is specific: they are indistinguishable by appearance, and the only way to tell them apart is by checking their names.
| Weak Thrall | Thrall | |
|---|---|---|
| Strength | 20 | 30 |
| Toughness | 15 | 25 |
| Dexterity | 15 | 25 |
| Perception | 1 | 1 |
| Found in | Tower of Abuse ×10, wilderness patrols | Tower of Abuse only |
| Combat stats | baseline | near twice a Weak Thrall's |
The patrols you meet in the wilderness are Weak Thralls, in squads of 2 to 22. Inside the tower there are ten Weak Thralls plus five or more Thralls — the ones that actually matter.
What happens when you meet them
They will attack any character they see, including the player. No exceptions and no negotiation.
In practice that makes Venge near-impassable safely — it is already one of the most dangerous regions in the game, and Thrall Master patrols are a permanent fixture. Squad sizes range from 2 to 22, so a bad roll is a wall of headless skeletons walking at you.
The good news is that they neither eat people nor take slaves: they are machines, and once you are down they carry on patrolling. The bad news is that they do not loot either — so winning brings very little.
Faction relations
| Towards | Relation |
|---|---|
| Skeleton Legion | +50 (coexistence) |
| Skeletons (faction) | 0 (coexistence) |
| Wildlife | 0 (coexistence) |
| Gutters | coexistence |
The +50 with the Skeleton Legion is worth noting. The Skeleton Legion is the surviving skeleton military organisation of the Second Empire, whose core is a mass of lobotomised Legion Thralls. Both factions use the same technique — wiping a skeleton's mind and putting it back — so it is no surprise they do not fight.
Put differently: at least two organisations on the continent are doing the same thing, and the Thrall Masters are the smaller and less ideologically dressed of the two.
The Tower of Abuse
The Tower of Abuse stands in Venge and is this faction's headquarters; both leaders, Screamer the False and Ponk, are inside.
The tower is also an Ancient Tech Lab and follows the Artifacts System loot rules. Its guaranteed "special items" are one Ancient Science Book and one AI Core, alongside plenty of Skeleton Repair Kits, Robotics Components, CPU Units, Generator Cores, Ancient Military Documents and more.
The top floor holds two Skeleton Repair Beds that can be used for free — after you clear the surrounding area.
The unique recruit Agnu can be rescued from the second level.
The two leaders
Screamer the False and Ponk are the pair this site covers as the Voodoo Brothers. They are the faction's only two unique characters, and the makers of the thralls.
Name disambiguation
| English | What it is |
|---|---|
| Thrall Masters | This article. A bandit faction of reprogrammed skeletons |
| Slave Traders | The faction that trades people |
| Slaver | A character type, not a faction |
| Slave Hunters | A small faction that catches escaped slaves |
| Manhunters | A faction that catches escaped slaves and sells them on |