Dead WorkshopReport
English:Dead Workshop · Locations
A hangar-like ancient workshop in The Pits East, one of the few reliable sources of Engineering Research in the game. Up to ten Skeletons calling themselves Soldierbots may be standing inside — and when they are, the stock is twice as large and restocks fifty times faster.
Old ruins. You gotta look at a map, go way out into the furthest reaches of the ass end of nowhere, the more dangerous the better, and then look around for old ruins and stuff. — Ronin Construction Trader
The Dead Workshop is an ancient location in The Pits East, a large hangar-like structure. It is one of the few reliable places to obtain Engineering Research.
Where it is
The Dead Workshop sits in The Pits East, territory of the Crab Raiders — a band of Scorchlanders who turned crab worship into a religion out in the acid rain, and then actually built a capital, a smithy and a tournament ground. The workshop itself belongs to no living faction.
There is a deep square pool directly in front of the building, big enough to be visible on the map — though usually half-covered by the workshop's own icon.
Guards
The location spawns 0 to 10 units named "Soldierbot".
Guard count is randomised, and it directly determines what this workshop produces — see below.
What is here
Guaranteed artifacts:
| Item | Quality / Qty |
|---|---|
| Ancient Science Book | 4 |
| Engineering Research | 1 |
| Heavy Jitte | Catun Scrapmasters No.3 |
| Topper | Catun Scrapmasters No.1 |
| Jitte | Catun Scrapmasters No.1 |
| Spring Bat | Masterwork |
| Plate Jacket | Specialist |
Regular stock is a full row of high-value components:
| Item | Average price | Chance |
|---|---|---|
| CPU Unit | 6,000 Cats | Common |
| Engineering Research | 8,000 Cats | Uncommon |
| Skeleton Repair Kit | 4,341 Cats | Common |
| Power Core | 3,000 Cats | Common |
| Robotics Components | 2,838 Cats | Common |
| Generator Core | 2,755 Cats | Common |
| Steel Bars | 648 Cats | Common |
| Copper Alloy Plates | 608 Cats | Common |
| Motor | 421 Cats | Common |
| Crossbow Parts | 408 Cats | Uncommon |
| Press | 324 Cats | Uncommon |
| Book | 300 Cats | Common |
| Spring Steel | 259 Cats | Uncommon |
| Tools | 240 Cats | Common |
| Electrical Components | 216 Cats | Common |
| Fuel | 192 Cats | Common |
| Gears | 162 Cats | Common |
| Iron Plates | 135 Cats | Common |
| Hinge | 81 Cats | Common |
| Hacksaw | 72 Cats | Common |
| Damaged Book | 6 Cats | Common |
More guards, more goods
This is the rule worth remembering about the Dead Workshop:
| State | Total item count | Restock time |
|---|---|---|
| Empty workshop | 15 | 2,499 hours |
| With 0 to 10 Soldierbots | 30 | 50 hours |
Discovered by
Walking near it marks it automatically. Reading the Engineers Map reveals one random workshop; the chance of hitting the Dead Workshop is 17.39% — the other three are the Post-Ancient Workshop (43.48%), the Deadland Workshop (34.78%) and the Workshop Complex (4.35%).
What it means for the player
Engineering Research is the bottleneck item for high-tier tech, and only four workshops in the game produce it reliably. The Dead Workshop is the easternmost of them, and you can fold Crab Town and the Old Empire Supply Outpost into the same trip.
Provided you get through the acid rain of The Pits East first.