The GridReport
English:The Grid · Locations
Gridded rock ridges. No man's land.
The ground is split into a grid of rock ridges with five hangars in a row — two never finished, one already sunk. Not a single hostile squad spawns anywhere in the zone; it is quiet the way a place is quiet after someone deletes it from the world's spawn tables.
Terrain
The terrain is Gridded rock ridges.
Who holds it
No man's land
Settlements
| Name | Type |
|---|---|
| Workshop Complex | Ancient site |
Wildlife
Notable units
| Name | Type | Where | Notes |
|---|---|---|---|
| Beak Thing | Hostile | The south-west side nearest the Crater; scattered groups of 2–3 sometimes drift into the Workshop Complex | The Grid itself spawns no wandering squads, camps or nests; every Beak Thing here has wandered in from the Crater next door. The Workshop Complex has no guards at all and its chests are lock level 25–75, so anyone with lockpicking or a few sets of tools can walk out with 4–9 Engineering Research, 4–9 Ancient Science Books at around 5,000 Cats each, and CPU units at around 6,000 Cats. |
| Swamp Raptor | Hostile | The south-west side toward the Crater, usually fighting Beak Things | Native to the Crater and treated as a staple by the Beak Things. The moment the two start on each other is your window to slip past into the workshop. The Grid's terrain is cut into a grid of ridges and the camera often loses the character; pulling the view in helps. |
History
- A prequel-era passage written into Cat-Lon's CPU said that the Empire's science and archaeology once flourished, until an explosion in the Grid brought famine — that text no longer counts as canon, and with it went any answer as to what these ridges originally were.
- There are several iron deposits beside the hangars, which is probably the only reason anyone put a production line in this dead ground.
Getting there
There is no settlement in this region. Check that your food and bandages will last the whole crossing before you enter.
The nearest city is Shark (The Swamp), just across the border.
Regions you can walk into directly from here:
| Region |
|---|
| South Wetlands |
| Spider Plains |
| The Crater |
| The Swamp |
NoteThis article is assembled from the region dossier; facts come from the Kenshi Fandom Wiki and in-game data, and the navigation section is computed from the 72-region adjacency graph.