Kenshi.zoneWorld Encyclopedia

Sand Ninja JouninReport

English:Sand Ninja Jounin · Characters

The elite of the Sand Ninjas, travelling the desert alone and attacking anybody who comes near. Every one of them carries a bounty of 6,000 to 10,000 Cats, which makes them the most valuable single target around Spine Canyon.

Attack. — a Jounin's declaration

Sand Ninja Jounin are the elite units of the Sand Ninjas. These mysterious ninja travel the desert by themselves, attacking anybody who gets near.

Why they are worth seeking out

Every single one carries a bounty, ranging from 6,000 to 10,000 Cats. Combined with the fact that they travel alone — no squad to clear first — that makes them the highest return-per-fight roaming target around Spine Canyon.

Combat statistics

StatValue
Dexterity55–65
Stealth / Lockpicking / Thievery / Field Medic55–65
Assassination60
Strength / Toughness35–45
All six weapon skills / Melee attack and defence35–45
Dodge / Martial Arts25–35

Figures randomise by ±5.

TipNote that Dodge of 25–35. That is unusual for a bandit-class character — most bandits sit in single digits. A Jounin genuinely evades a few blows, and with two Guardless Katanas and Standard-or-better armour (10% chance of High), they cannot be handled like ordinary desert bandits.

The splint they carry

They always carry a Splint Kit. That is not a random drop but a trace of the setting: to be promoted to Jounin, a Sand Ninja has to pass the gang's trial, such as surviving alone in the wilderness — a process that very likely costs them a limb or two.

NoteThey have no AI instruction to actually use the splint. It sits in the pack forever, and becomes your loot once you win.

See also

Sand Ninjas, Sand Ninja Oni, Splint Kit, Bounty and Crime

Uses

Ninja Rags