Kenshi.zoneWorld Encyclopedia

Hiver-Claimed ArmouryReport

English:Hiver-Claimed Armoury · Locations

The ancient armoury is still where it always was — only the thing crouched behind the door is now a Droneguard. Three of them exist, and their gear artifact value runs up to 150,000 Cats, which makes them the ruin type that drops the most blades.

🗺 See this place on the map ↗

A Hiver-Claimed Armoury is an ancient armoury taken over by the Southern Hive. There are three of them on the continent:

RegionCount
Greyshelf2
Royal Valley1

Greyshelf is a slab of bare rock plateau sitting above Stobe's Gamble, where acid rain and black Gorillo apes sandwich the Southern Hive's patrol lines. The ancient armouries are still there; it is just that what waits behind the door is a Droneguard now.

Who is inside

UnitNotes
Armoury DroneguardSouthern Hive Soldier Drone. Their weapon quality is a tier above other Droneguards — the wiki's guess is that those blades came out of the armoury they are standing in
PrinceThe squad leader, accompanied by a group of Droneguards
DroneguardStandard guard
Drone—
NotePrinces lead squads. Southern Hive Princes patrol Greyshelf, Royal Valley and Stobe's Gamble, and also lead war parties and raids against player outposts. Meeting one at an armoury means you are not facing stragglers — you are facing a full formation.

What is here

The armoury's gear artifact value runs from 10,000 to 150,000 Cats, while its item artifact value is zero. Those numbers state the purpose plainly: this place does not drop components, it drops blades.

The Royal Valley example guarantees seven weapons:

WeaponManufacturer
KatanaEdgewalkers Edge Type 1
Flesh CleaverEdgewalkers Edge Type 1
WakizashiEdgewalkers Edge Type 1
Short-CleaverSkeleton Smiths Mk III
Moon CleaverSkeleton Smiths Mk II
Desert SabreCatun Scrapmasters No.1
Foreign SabreCatun Scrapmasters No.2
TipThree Edgewalker-grade weapons in one run. Edgewalker is the tier directly below Meitou, and this location hands out three of them — the most efficient re-arming stop for a mid-game squad.

Ordinary loot is far plainer:

Buildings

Not much of a footprint — but the value of this location was never in its building count.

After the Reavers fall

One world state is worth remembering:

ImportantIf Valamon is killed or kidnapped, Reaver Camp locations can be taken over by the Southern Hive and turned into something very much like a Hiver-Claimed Armoury. In other words, killing the Reaver leader does not clear that ground — it changes the tenants, and the new ones are tougher.

Valamon is the leader of the Reavers, a Shek carrying a Meitou Longsword, based in the Ark.

What it means for the player

Hiver-Claimed Armouries are among the few locations in Southern Hive territory worth a dedicated trip. The garrison is harder than a Southern Hive Village, but the guaranteed weapon quality fully justifies it.

If your squad is stuck at the stage where it beats bandits but loses to regular troops, those three Edgewalker blades are often exactly the step across.

See also