The PreacherReport
English:The Preacher · Characters
Leader of the Preacher Cult, a Hive Prince carrying a Meitou Moon Cleaver; he has not one patrol to his name, yet the Holy Nation, the United Cities and the Shek Kingdom all have a bounty on him at once.
The Preacher leads the Preacher Cult, a Hive Prince living in the Cult Village on the Stormgap Coast with nobody around him but Moon Guardians and farmers.
Purify them! Return their blood to the sands!
A wanted man with no army
The Preacher Cult is astonishingly small: one village, three job roles, one creed. They hold no territory, field no army, and send out no patrols at all.
And yet the Preacher himself appears on the wanted lists of all three great powers — the United Cities, the Holy Nation and the Shek Kingdom — which is close to unique treatment in this game. The reason is written on the poster:
WANTED: The Preacher Race: Hiver Gender: N/A Eyewitness' description: "Hell, like a stickman! What more do you want me to say?" Leader of a growing 'nature' cult thought to be responsible for the disappearance of hundreds of travellers in the desert region. Must be returned to the police alive for interrogation. REWARD: 15,000 Cats
Within their doctrine, a passing traveller is not a threat but an agricultural input — the faithful believe a rain of blood brings the fields a good harvest. See Preacher Cult for details.
A blade he cannot swing
The Preacher carries a Meitou Moon Cleaver worth 44,069 Cats, forged by the legendary smith Cross, and it is the only one in the game.
But there is a gap here worth noting:
- The Moon Cleaver weighs 32 kg and requires Strength 64;
- The Preacher's Strength is only 32.8 – 39.2.
Strength far below the requirement means a heavy drop in attack speed. He is holding one of the finest cleavers in the game and swinging it extremely slowly — which is the most practical opening you have when fighting him.
| Item | Value |
|---|---|
| Strength | 32.8 – 39.2 |
| Toughness | 49.2 – 58.8 |
| Dexterity | 49.2 – 58.8 |
| The six weapon skills | 41 – 49 |
| Melee Attack / Defence | 41 – 49 |
| Dodge / Martial Arts | 0.5 – 8.5 |
His armour is only [Shoddy] grade (5% chance of [Standard]), with a Karuta Zukin or Kusari Zukin on his head. The whole cult carries no medical supplies at all, so after a fight the fallen cultists tend to be slowly crippled or simply die.
Gender is not fixed
This character is always a Hiver, but has a 40% chance of being female. That is quite rare among named characters — most unique characters have gender hard-coded. It is also why the gender field on the wanted poster is left blank.
You can join them by saving him
The Preacher Cult's relations mechanics carry an unusual piece of design: the penalty for hurting him is far heavier than the penalty for carrying him off.
| Action | Relations change |
|---|---|
| Healing the Preacher in front of at least one Moon Guardian or farmer | up to +95 |
| Attacking the Preacher | −200 |
| Capturing or killing the Preacher | only −25 |
| Throwing him into a Peeler Machine | only −25 (dying in the machine adds no further penalty) |
The numbers read strangely, but they are consistent: for this cult, picking the fallen Preacher up in front of the faithful is the act with the most weight behind it, more than anything you do to him afterwards. For players who want to join the Preacher Cult, that is the route in.