Holy SentinelReport
English:Holy Sentinel · Characters
The middle rank of the Holy Nation's infantry, and the man you actually meet at a Holy Nation gate — gate duty, contraband searches, prisoner escort, and burning heretics at the stake.
The Holy Sentinel is the middle rank of the Holy Nation infantry. He sits one step below the Paladin and one grade below him in stats, but there are far more of him: day-to-day security in Holy Nation towns, at the mines and in the forts rests on the Sentinels.
They stand in squads at Holy Nation gates, stopping outsiders to search them for contraband, and on patrol they are usually led by a Paladin. In the lore they are also the ones who tie heretics to the stake and light it.
Paladin or Sentinel?
Two kinds of heavily armoured soldier walk the same streets. Three things tell them apart.
| Paladin | Holy Sentinel | |
|---|---|---|
| Armour colour | Greyish, yellow emblem | Reddish, white emblem |
| Weapon | Paladin's Cross | Combat Cleaver |
| Torso | Cloth Shirt | Sleeveless Leather Vest |
| Stats | One grade higher | All combat skills 37 – 43 |
Statistics
Melee attack, melee defence, Strength, Toughness, Dexterity and every weapon skill sit at 37 – 43. Dodge and Martial Arts are only 1 – 7, and Perception is -2 – 4. In other words they are armoured and they hit hard, but they cannot evade and they cannot see far — anyone coming at them from behind will almost never be spotted.
Where you meet them
- Gates and street patrols in every Holy Nation town
- The Holy Mines: each watch is 1 Slaver plus 3 Holy Sentinels
- Okran's Fist: two guard squads at the gate, recorded in the FCS as 9 Holy Sentinels
- Standing garrisons at the Holy Military Base and the Holy Farms