Holy Mine RuinReport
English:Holy Mine Ruin · Locations
Two abandoned mines on the fringes of Skinner's Roam — no people, no guards, no traps. The loot is all construction-grade junk, but the site marks how far the Holy Nation's border once reached.
Holy Mine Ruins are ancient locations controlled by the Holy Nation — two of them, both on the fringes of Skinner's Roam.
They have no inhabitants at all: no guards, no slaves, no overseers. What you walk into is empty buildings and containers.
A border that was pulled back
The Holy Mine Ruins are not isolated. Nearby stand two similar sites: a Tiny Settlement and a Ruined Holy Outpost.
Together those three points are evidence of one thing: Holy Nation territory once extended into the Border Zone and Skinner's Roam, and then withdrew.
What Skinner's Roam looks like today says the same. The Holy Nation pushed its mines all the way to the edge of the Deadlands, and after the sand walls swept through it kept those dead mines on its books — while sending nobody to patrol them. Forty-strong Starving Bandit packs are a more common sight out on that rock desert than a prayer day.
What is here
Both ruins hold plain construction stock.
Northern ruins
| Item | Quantity | Price each |
|---|---|---|
| Iron Plates | 24 | 135 Cats |
| Building Materials | 18 | 108 Cats |
| Damaged Book | 5 | 6 Cats |
| Cup | 4 | 6 Cats |
| Fuel | 4 | 192 Cats |
| Gears | 2 | 162 Cats |
| Book | 1 | 300 Cats |
Southern ruins
| Item | Quantity | Price each |
|---|---|---|
| Building Materials | 19 | 108 Cats |
| Iron Plates | 16 | 135 Cats |
| Tools | 8 | 240 Cats |
| Damaged Book | 4 | 6 Cats |
| Cup | 2 | 6 Cats |
| Fuel | 2 | 192 Cats |
| Gears | 2 | 162 Cats |
| Book | 1 | 300 Cats |
Between them that is roughly 40 Iron Plates and 37 Building Materials, plus the 8 Tools in the southern ruins.
Why you would come
Holy Mine Ruins are not where you get rich. They are where you break ground.
If you plan to build an outpost around Skinner's Roam or the Border Zone, these two ruins are two crates of free starting materials — no fighting, no stealing, no money. The 8 Tools in the southern ruins, at 240 Cats each, are the most valuable single line.