Reaver SlaveReport
English:Reaver Slave · Characters
Meat shields conscripted by the Reavers. In the data they belong to the Vagrants faction rather than the Reavers themselves — the game marks them as not yet theirs. Unshackle one and you can recruit them, but the ones in cages almost never join.
I'm surrounded by psychopaths... Oh god I'm surrounded by psychopaths... — Meatshield
Reaver Slaves are what the Reavers call their unreliable whelps. In the data they belong to the Vagrants faction rather than to the Reavers — which is to say, the game marks them as not yet theirs.
What they are for
You see them in two settings:
- In squads — in small groups accompanying Blooded and Ironclads, pushed to the front in a fight to serve as meat shields
- In cages — locked inside Reaver Camps or Ark
Getting them out
Like other slaves, they can become Slave Recruits once freed from their Prisoner Shackles or their Prisoner Cage.
A fight also works: if you can defeat their masters before killing the slaves, they have a chance to join you outright.
The caged ones almost never join
This is the detail that makes it painful in practice.
And Reaver Slaves draw from the 'bandit types' personality table — a table that never yields Honorable, only rarely yields Smart, and distributes every other personality evenly. The result is that recruiting one out of a Reaver camp cage is very hard indeed.
Combat statistics
Every skill lands in the 10–30 band with Assassination at 10, and figures randomise by ±10 — a swing wider than the base value itself, so individuals can differ noticeably.
Trivia
The Reavers also call them "whelps", but Whelp is separately a rank of its own in the Reaver hierarchy — the lowest formal member, already broken in. The two are not the same tier.
See also
Reavers, Slavery, Prisoner Shackles